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Outline of Syllabus
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Topic
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Duration (Hrs)
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1
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Graphics Hardware
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03
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2
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Transformation and Projections
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12
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3
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Clipping
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04
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4
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Hidden Lines and Surface Removal
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06
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5
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Curves and Surface
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10
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6
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Light and Shading Models
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06
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7
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Graphics Standards- Open GL
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06
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8
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Multimedia
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13
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BOOKS RECOMMENDED FOR READING AND REFERENCE
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MAIN READING
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SUPPLEMENTARY READING
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