Outline of Syllabus
S.No
Topic
Duration (Hrs)
1
Graphics Hardware
03
2
Transformation and Projections
12
3
Clipping
04
4
Hidden Lines and Surface Removal
06
5
Curves and Surface
10
6
Light and Shading Models
06
7
Graphics Standards- Open GL
06
8
Multimedia
13
BOOKS RECOMMENDED FOR READING AND REFERENCE
MAIN READING
  • D.F. Rogers, "Procedural Elements for Computer Graphics"
  • Hearn, D.and M.P. Baker, "Computer Graphics (C Version)"
  • Woo, Neider, Davis and Shreiner, " Open GL Programming Guide'
SUPPLEMENTARY READING
  • D.F. Rogers and J.A. Adams, "Mathematical Elements for Computer Graphics"
  • J.D. Foley, A.V. Dam, S.K. Feiner and J.F. Hughes, "Computer Graphics: Principles and Practice in C"
  • Tay Vaughan, " Multimedia Making IT Work"